(Gameplay summary of first entry mostly done, will finish later) |
(accidentally copied blazblue whoops, fixed that) |
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Seasoned Warriors is a one-on-one fighting game with four attack buttons. These attack buttons are Light Technique, Heavy Technique, Light Weapon, and Heavy Weapon, but pressing both technique or both weapon buttons at the same time will trigger a Mighty Technique or Mighty Weapon attack respectively (leading to fans questioning whether it counts as a four-button or six-button game). | Seasoned Warriors is a one-on-one fighting game with four attack buttons. These attack buttons are Light Technique, Heavy Technique, Light Weapon, and Heavy Weapon, but pressing both technique or both weapon buttons at the same time will trigger a Mighty Technique or Mighty Weapon attack respectively (leading to fans questioning whether it counts as a four-button or six-button game). | ||
Taking or dealing damage fills your | Taking or dealing damage fills your Flavour meter, which gives you small bonuses and can be spent to use more powerful attacks. As well as the Flavour meter, every character also has a Stamina meter that determines how long you can keep your opponent in a combo for. Each hit of a combo drains the Stamina bar slightly, and the player must stop attacking for it to recover. Each character has a different number of Flavour meter segments and a different Stamina bar length, and there are some character-specific meters on top of these. | ||
The player can also use special attacks by moving the stick a specific way as they press an attack button (for example, quarter-circle-forward Heavy Heapon (or 236HW in [https://www.dustloop.com/w/Notation Numpad Notation])). Many of these special attacks can be used with either the Light, Heavy, or Mighty attack buttons (with the latter also costing a quarter of the Stamina meter and one segment of the | The player can also use special attacks by moving the stick a specific way as they press an attack button (for example, quarter-circle-forward Heavy Heapon (or 236HW in [https://www.dustloop.com/w/Notation Numpad Notation])). Many of these special attacks can be used with either the Light, Heavy, or Mighty attack buttons (with the latter also costing a quarter of the Stamina meter and one segment of the Flavour meter). In addition, there are Super Attacks which cost two segments of the Flavour meter to use. |
Revision as of 22:37, 23 November 2023
Seasoned Warriors is a fighting game series developed by (add later :3). The first game was released in 1996, and quickly reached cult status despite selling less than competitors' games. A sequel, Seasoned Warriors 199-10, was released in 1998. The series has been praised for its varied characters and technical gameplay, though has been criticised for some characters practically being tweaked copies of others.
Seasoned Warriors
Story
In 199X, the 4th Great Culinary Tournament draws in chefs from across the world. On the 8th day of the competition one of the competitors, Sir Robern G. Odin, assaults his opponent and throws him from the 15th floor of the competition venue. Upon review, the judges declare there's no rules against violence and a new most popular strategy emerges.
Gameplay
Seasoned Warriors is a one-on-one fighting game with four attack buttons. These attack buttons are Light Technique, Heavy Technique, Light Weapon, and Heavy Weapon, but pressing both technique or both weapon buttons at the same time will trigger a Mighty Technique or Mighty Weapon attack respectively (leading to fans questioning whether it counts as a four-button or six-button game).
Taking or dealing damage fills your Flavour meter, which gives you small bonuses and can be spent to use more powerful attacks. As well as the Flavour meter, every character also has a Stamina meter that determines how long you can keep your opponent in a combo for. Each hit of a combo drains the Stamina bar slightly, and the player must stop attacking for it to recover. Each character has a different number of Flavour meter segments and a different Stamina bar length, and there are some character-specific meters on top of these.
The player can also use special attacks by moving the stick a specific way as they press an attack button (for example, quarter-circle-forward Heavy Heapon (or 236HW in Numpad Notation)). Many of these special attacks can be used with either the Light, Heavy, or Mighty attack buttons (with the latter also costing a quarter of the Stamina meter and one segment of the Flavour meter). In addition, there are Super Attacks which cost two segments of the Flavour meter to use.